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Controls
Formation Convergence 100%
Floating Chaos Formed 3D
Material & Shading (6 Colors)
Icosahedron Size 0.012
Spin Speed 1.0x
Instances
💡 Drag to rotate / Scroll to zoom
WebGPU Instanced Supercomputing

100,000 Icosahedra Crystallizing into 3D Reality

Going beyond WebGL limits, IcosaFace drives 100,000 3D icosahedra (2 million polygons) via a single GPU draw call. Experience the transition from spatial chaos to a refined 3D bust of Kosuke Kato in real time.

memory

Single Draw Call

Near-zero CPU overhead with WebGPU instanced rendering (`draw`). 100k instances are rendered in a single submission.

grain

Monte Carlo Sampling

Extracts 100,000 points from 3D scan GLB meshes in 29ms using cumulative area probability distributions (CDF).

cyclone

WGSL Vortex Easing

Computes individual phase, spiral rotation, and cubic easing ($3t^2 - 2t^3$) completely on the GPU vertex pipeline.